Two-brand cola test
Identical cups, A and B, swapped between tasters and scored before anyone compares notes.
Pick a group, set out four or five things, and write the score down before anyone says the answer out loud.
A taste test is one question asked four or five times: which of these do you actually like. Everything else is logistics. Put the same amount in every glass or on every plate, change one thing between samples, and write a number down before the table starts talking.
The groups below cover the five reasons people run one: to find out what a group really prefers, to keep children busy at the table, to make an evening of it, to turn the whole thing into a game with a winner, and to set a challenge with a rule.
Every idea works with food you can buy on the way home, and every one is scored the same way.
Open the group that matches the people at your table. Each page lists twelve to fifteen ideas, and every idea says what to set out, how to run it and what to score.
If you are not sure where to start, choose the blind tasting. Labels off, order changed, scores written down first, and no opinion can lead the others.
The labels come off, the order changes, and nobody knows which sample is which until every card is in.
Identical cups, A and B, swapped between tasters and scored before anyone compares notes.
Sixty, seventy-five and eighty-five percent, cut to the same size and numbered.
Five varieties, one slice each, tasted left to right and named only at the end.
Small pieces, two or three samples at a time, and scoring a child can do with numbers or with stickers.
One piece each of six fruits, ranked by sweetness on a card a child can fill in.
Three dips with the same crackers, scored on crunch, salt and how well they hold a dip.
One sauce and four shapes, so the shape is the only thing that changes.
An evening at home with four samples, a card each and a table that argues about the middle of the ranking.
The same coffee brewed light, medium and dark, all three poured at once.
Cow, goat, sheep and buffalo, cut to the same size and tasted mild to strong.
Three oils in small cups, with plain bread and water between them.
Five sauces in numbered bowls, bread between each one and a glass of milk nearby.
The scoring is the game: teams, rounds and a winner, with the rules read out before the first sample.
Blindfolded cups and a points sheet: one point per flavor named, two for the odd one out.
Four samples with the labels off and points for guessing which one costs the most.
Two teams score the same dish on one card, then compare the two totals.
Eight snacks, three rounds and one winner the whole table agreed on.
Formats with a rule that makes them harder: one bite each, a time limit, or a month of one dish a week.
Walk a route, score every stop on the same four lines and rank the whole day.
Ten dishes, one bite each, every score written before the next plate arrives.
The same dish hot, warm and cold, scored three times from one plate.
Sixteen dishes down to one winner, tournament style, over a few evenings.
The quiz works out which city eats the way you do, and the planner turns any city into a route of dishes with what to judge at each stop.
Ten rounds. One dish each. Four cities to choose from. How many can you place?
Rate every dish out of ten on four criteria and watch the ranking build itself.
Tell us the city, the budget and how much time you have. Get a tasting route you can film or follow.
Four or five. That is enough to compare and few enough that the last sample still gets a fair score instead of a shrug.
Flavor, texture, value and would you reorder, each out of ten. The free taste test scorecard adds the total and the ranking as you type.
The taster does not know which sample is which. The food is the same; what comes off the table is the label, the packaging, the price and the order the samples were poured in.
Yes. Most of these need a plate, a pen and four things from the shop you were going to visit anyway.
The same four lines work for both. For younger children a smaller range, one to five, is easier to fill in, and stickers do the same job as numbers.